﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Input;
using Pong_Project.Game_objects;

namespace Pong_Project
{
    class Player
    {
        private PlayerIdentity identity;
        private String name;

        public Player(PlayerIdentity identity)
        {
            this.identity = identity;
            name = "";
        }

        public PlayerIdentity Identity
        {
            get { return identity; }
        }

        public String Name
        {
            set { name = value; }
            get { return name; }
        }
    }
}
